Author(s): Hatice ÖZ PEKTA?
Game is an activity that includes cultural references by developing through generations starting with the existence of the human beings. As civilizations developed, the games also progressed and they reached today by facing some changes. The games, played by humans and which are indispensable for them, have most of the time been used as educational tools. Cultures around the world inherited their own unique traditional games through the aeons. The science and perception, which has changed through the developing technology, has been effective on the transferring the traditional playgrounds of the games like gardens, streets etc. to the virtual grounds. This leads to a combination of games and education in the digital world. Computers and internet, used in the sophisticated education both visually and audially, help students comprehend and learn more easily. The purpose of this research is exploring the history of game and game design and how they are conceived for today’s educational games. In this study, the importance of the design elements of an educa